Information om | Engelska ordet PRE-RENDERED
PRE-RENDERED
Antal bokstäver
12
Är palindrom
Nej
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Exempel på hur man kan använda PRE-RENDERED i en mening
- The game uses a combination of drawn two-dimensional artwork and limited, pre-rendered three-dimensional clips, with the latter created by Industrial Light & Magic.
- It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds.
- The player interacts with objects and traverses the environment by clicking on pre-rendered imagery.
- were augmented by screenshots circulating in the press that exhibited the game's use of pre-rendered graphics, a new technology at the time.
- Though it retains game mechanics from prior Sonic games, Sonic 3D Blast is differentiated by its 2D isometric perspective, with pre-rendered 3D models converted into sprites.
- While the actors and props are rendered as polygonal meshes with affine texture mapping and basic shading, the scene backgrounds instead are pre-rendered images with an associated depth buffer that is compared against the runtime-rendered meshes so that aspects of the scene at hand can appear to occlude the meshes once a character or prop is placed behind a static object from the background.
- Gamest magazine ranked it the second greatest arcade game of all time in 1997 based on reader vote, applauding its pre-rendered visuals, addictive nature and historical significance.
- The designers Chris Jones and Aaron Conners recalled they went to their programmers and said that they wanted the 3D movement of Wolfenstein, but also wanted to look closer to the quality of pre-rendered graphics of The 7th Guest.
- The game consists of several action-oriented minigames strung together and book-ended with pre-rendered cutscenes.
- The writer called the pre-rendered graphics "garish", and compared the story to Chrono Trigger, and the combat to Shining Force.
- Some of the earliest games to use the bloom effect include the pre-rendered CGI game Riven (1997), the voxel game Outcast (1999), and the real-time 3D polygon games The Bouncer (2000) and Ico (2001).
- For example, the group Sanity implemented a rotozoomer using a combination of pre-rendered planar bitmaps and copper effects.
- Representation of the Noise in the game required drawing the 2D sprites from several angles to match the action on screen as well as using rotoscoping on pre-rendered sprites, and took several iterations between Square Enix and Jupiter to make sure that the sprites' art matched the style of game, with Kando making the two-hour trip between Tokyo and Kyoto weekly to check on the progress.
- In the 2010s, CGI has been nearly ubiquitous in video, pre-rendered graphics are nearly scientifically photorealistic, and real-time graphics on a suitably high-end system may simulate photorealism to the untrained eye.
- Every cutscene from Kingdom Hearts 358/2 Days, whether it was originally a pre-rendered scene or used in-game graphics, was re-animated for the cinematic.
- In printing, 2-up, 3-up, or more generally N-up, is a page layout strategy in which multiple pre-rendered pages are composited onto a single page; achieved by reduction in size, possible rotations, and subsequent arrangement in a grid pattern.
- After the full shift onto eighth-generation platforms, multiple planned elements were influenced by the new Luminous technology: the in-game cutscene camera was optimized to work similarly to the one used in pre-rendered movies, and more environmental and gameplay elements could be included such as an increased number of destructible environments and the player character's warping to faraway spots on the game maps.
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