Information om | Engelska ordet DIRECTX


DIRECTX

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Exempel på hur man kan använda DIRECTX i en mening

  • Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms.
  • 5 (which could later be upgraded to Internet Explorer 6), Windows Media Player 7 (which could later be upgraded to Windows Media Player 9 Series), DirectX 7 (which could later be upgraded to DirectX 9) and the new Windows Movie Maker software, which provided basic video editing and was designed to be easy to use for consumers.
  • Integration with other DirectX technologies enables Direct3D to deliver such features as video mapping, hardware 3D rendering in 2D overlay planes, and even sprites, providing the use of 2D and 3D graphics in interactive media ties.
  • It features tools for developing and debugging C++ code, especially code written for the Windows API, DirectX and.
  • Compared to its precursor Jupiter, the Extended version was driven by a new DirectX 9 renderer and other advancements, including the addition of Havok physics software for improved real-world physics simulation, dynamic per-pixel lighting, bump mapping, normal mapping, and specular highlighting.
  • DirectMusic provides a complete system for implementing dynamic soundtracks that take advantage of hardware acceleration, Downloadable Sounds (DLS), DirectX Media Objects (DMOs), advanced 3D positioning effects and several other features.
  • As such, the engine was often described as "Sony's DirectX" during this era which was a reference to its surrounding framework and toolchain middleware.
  • 0, Microsoft released a second, parallel API for rendering GUIs: Windows Presentation Foundation (WPF) based on DirectX, together with a GUI declarative language called XAML.
  • Some popular plugins include regular expression search and replace (both in the text editor and across multiple files), syntax highlighting and auto-completion for the text editor, SFTP/SCP and Windows Registry virtual file systems, 7-zip integration, a hex editor and a picture viewer (which overlays a DirectX surface over Far's console window).
  • Expression Blend supports the WPF text engine with advanced OpenType typography and ClearType, vector-based 2D widgets, and 3D widgets with hardware acceleration via DirectX.
  • The Gamebryo engine supports several deployment platforms including Microsoft Windows (DirectX 6–11), Mac, iOS, Android, Linux (OpenGL), GameCube, Wii, PlayStation, PS2, PSP, PS3, PS4, Xbox, Xbox 360, and Xbox One.
  • These early efforts to use GPUs as general-purpose processors required reformulating computational problems in terms of graphics primitives, as supported by the two major APIs for graphics processors, OpenGL and DirectX.
  • Vegas Pro features real-time multi-track video and audio editing on unlimited tracks, resolution-independent video sequencing, complex effects, compositing tools, 24-bit/192 kHz audio support, VST and DirectX plug-in effect support, and Dolby Digital surround sound mixing.
  • Gates had been impressed with the technical achievements of Trespasser, and he helped Blackley to secure a job at Microsoft in February 1999 as Program Manager for Entertainment Graphics, initially working on DirectX.
  • PSSL is said to be largely compatible with the HLSL shader language from DirectX 12, but with additional features for the PS4 and PS5 platforms.
  • Chuck Sommerville, the designer of the half-pipe game in California Games, later developed the game Chip's Challenge, while Ken Nicholson, the designer of the footbag game, was the inventor of the technology used in Microsoft's DirectX.
  • One puts the burden on the library author by having them insert a number of "placeholder" objects in case they need to add additional functionality in the future (this can be seen in the structs used in the DirectX library).
  • Shader languages, such as High Level Shader Language (HLSL) for DirectX or the OpenGL Shading Language (GLSL), are C-like programming languages for shaders and start to show some resemblance with (arbitrary function) software rendering.
  • His first book was actually Windows 95 Game Developer's Guide Using the Game SDK, which was the first book to explore and demystify Microsoft's new (at the time) DirectX game development technology.
  • Later, under the XNA initiative, it was re-written to work on both Windows and Xbox and renamed the "Cross-platform Audio Creation Tool" and included as part of the DirectX SDK.


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