Information om | Engelska ordet FRAMERATE


FRAMERATE

Antal bokstäver

9

Är palindrom

Nej

23
AM
AME
AT
ATE
ER
ERA
FR

1

1

497
AA
AAE
AAF
AAM
AAR


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Exempel på hur man kan använda FRAMERATE i en mening

  • When shooting with old cameras, 50 Hz interlaced video (usually used with most forms of PAL and SECAM) can be relatively easily processed to give 25 progressive frames per second, which is the framerate that the PAL/SECAM telecine process also uses.
  • A somewhat jerky motion is perceived at this slow framerate which gives a feeling of being jerked along with each step of a desperate heavy run.
  • According to Luke Reilly, while Winning Run was the first racing game with 3D polygons, Virtua Racings "bleeding-edge 3D models, complex backdrops, and blistering framerate were unlike anything we’d ever seen".
  • The normalized propagation delay (a) = , where Tp = length (L) over propagation velocity (V) and Tt = bitrate (r) over framerate (F).
  • It was the first feature film to be shot in digital progressive HDTV at 24 fps cinematic framerate (1080p24), one year before.
  • IGN noted "blurry textures, uninspired stadium designs, and almost incomprehensibly a sometimes sluggish framerate", despite enjoying the characters art style.
  • When using CrossFire with AFR, the subjective framerate can often be lower than the framerate reported by benchmarking applications, and may even be poorer than the frame rate of its single-GPU equivalent.
  • The Commodore 64 version received a record-low score of 12% by Commodore Format, who labeled it one of the worst games of 1991; they lambasted nearly every aspect of the game, greatly disliking its presentation, jerky scrolling, bad framerate and large amount of glitches, with the only positive not being directly related to the game with the reviewer Colin Campbell citing "It comes in a nice box".
  • However, some reviewers criticised the game's performance, with the website's Sam Bishop stating that the PlayStation version's load times between levels are horrendous and NextGen Chris Charla calling the N64 version's framerate "nauseatingly slow".
  • NHL 99 for the PlayStation boasted higher-resolution graphics than NHL 98, but the framerate and unresponsive controls (especially in 2+ player modes) hindered its playability.
  • Initial previews of Toxic Grind in early 2002 encountered criticism with the demo's slow framerate, with IGN stating the game "proved sluggish and in need of serious tweaking", and was a "visible shortcoming" with the framerate "dropping below 30 regularly".
  • X-Play criticized Extra Larges framerate, "jerky" animation, and camera control claiming it could make some players nauseous.
  • In addition, the ability of a display to show content at a specific framerate does not mean that display is capable of accepting content running at that rate; most consumer displays above 60 Hz do not accept a higher frequency signal, but rather use the extra frame capability to eliminate judder, reduce ghosting, or create interpolated frames.
  • Typical components include image sensor corrections (including debayering or applying a Bayer filter), noise reduction, image scaling, gamma correction, image enhancement, colorspace conversion (between formats such as RGB, YUV or YCbCr), chroma subsampling, framerate conversion, image compression/video compression (such as JPEG), and computer data storage/data transmission.
  • Sam Byford of The Verge commented that while framerate drops were common in Shadow of the Colossus, they were more acceptable based on the PlayStation 2 hardware of the time and the extent the game maximized out the console's hardware, while such issues on PlayStation 4 for The Last Guardian were less forgivable, making it feel like "a PS3 game that never really came together until the brute force of new hardware allowed the team to ship"; he contrasted this to Final Fantasy XV which had the game's engine rebuilt after its target platform was switched to eighth-generation consoles.
  • IGNs Marty Sliva said that the game's art style and smooth framerate allowed it to hold its own despite its age, but did not enjoy the motion control options.
  • They perform a large number of tasks: Bayer filtering, demosaicing, image sensor corrections/dark-frame subtraction, image noise reduction, image sharpening, image scaling, gamma correction, image enhancement/Active D-Lighting, colorspace conversion, chroma subsampling, framerate conversion, lens distortion/chromatic aberration correction, image compression/JPEG encoding, video compression, display/video interface driving, digital image editing, face detection, audio processing/compression/encoding and computer data storage/data transmission.
  • Breach garnered mixed reviews on Steam, with detractors citing crashes and framerate problems that resulted in the game being a "laggy mess", as well as the game's microtransaction system.
  • Nintendo Life gave the title an 8 out of 10 and praised its emulation quality, interesting overworld setup, missions, online leaderboards, and the comprehensive collection of Pac-Man's history while criticizing the implementation of the CRT filter, the arcade overworld framerate, and a vertical synchronization issue present in Pac-Land.
  • Although 148 Apps said it has "a smooth framerate" and "nicely polished visuals", they called it an unambitious and unoriginal game designed to draw players into spending money on microtransactions to upgrade their weapons.


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