Definition, Betydelse, Synonymer & Anagram | Engelska ordet SHADING


SHADING

Definition av SHADING

  1. böjningsform av shade
  2. presensparticip av shade

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Exempel på hur man kan använda SHADING i en mening

  • Compared with the norms of medieval art, his works have more lifelike figural proportions and a more sophisticated use of shading to suggest volume.
  • The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple).
  • In practice, Gouraud shading is most often used to achieve continuous lighting on triangle meshes by computing the lighting at the corners of each triangle and linearly interpolating the resulting colours for each pixel covered by the triangle.
  • Elements to be considered include window placement and size, and glazing type, thermal insulation, thermal mass, and shading.
  • In 3D computer graphics, it is sometimes referred to as "Phong shading", particularly if the model is used with the interpolation method of the same name and in the context of pixel shaders or other places where a lighting calculation can be referred to as “shading”.
  • Phong shading interpolates surface normals across rasterized polygons and computes pixel colors based on the interpolated normals and a reflection model.
  • The normal is often used in 3D computer graphics (notice the singular, as only one normal will be defined) to determine a surface's orientation toward a light source for flat shading, or the orientation of each of the surface's corners (vertices) to mimic a curved surface with Phong shading.
  • The process differs from the halftone dots, which can vary continuously in size to produce gradations of shading or color, and are commonly produced from photographs.
  • There are various techniques of shading, including cross hatching, where perpendicular lines of varying closeness are drawn in a grid pattern to shade an area.
  • In 1971, Gouraud made the first computer graphics geometry capture and representation of a human face in wire-frame model, and applied his shader to produce the famous human face images showing the effect of his shading, which were done using his wife Sylvie Gouraud as the model.
  • Lewis's compositions for The Modern Jazz Quartet developed a "neoclassical style" of jazz that combined the bebop style with "dynamic shading and dramatic pause more characteristic of jazz of the '20s and '30s".
  • Some institutions use Old English or script style, two or three-letter monogram, 3D shading, chenille bordered or the traditional straight block style.
  • The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
  • Stippling is the creation of a pattern simulating varying degrees of solidity or shading by using small dots.
  • According to Claire Parker, the images created by the pinscreen made it possible to make an animated movie which escaped from the flat, "comic" aspect of cel animation and plunged instead into the dramatic and the poetic by the exploitation of chiaroscuro, or shading effects.
  • Firstly, the building can be designed to optimize building performance by having an efficient building envelope with high-performing insulation and window glazing systems, window facades strategically oriented to optimize daylighting, shading elements to mitigate unwanted glare, and passive energy systems for appliances.
  • While the actors and props are rendered as polygonal meshes with affine texture mapping and basic shading, the scene backgrounds instead are pre-rendered images with an associated depth buffer that is compared against the runtime-rendered meshes so that aspects of the scene at hand can appear to occlude the meshes once a character or prop is placed behind a static object from the background.
  • Without changing the model or their code, developers could render the same scene interactively or (with suitable plug-ins) using methods such as ray-tracing or phong shading.
  • The eagle's plumage, as well as its tongue and leg scales are white with gradient shading suggestive of a bas-relief.
  • The graphics of the game are rendered in 256 colors at 320x200 resolution (VGA) and the airplanes are shaded using Gouraud shading.


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